Struct freya::prelude::ScrollViewProps
source · pub struct ScrollViewProps {
pub width: String,
pub height: String,
pub padding: String,
pub spacing: String,
pub scrollbar_theme: Option<ScrollBarThemeWith>,
pub children: Option<VNode>,
pub direction: String,
pub show_scrollbar: bool,
pub scroll_with_arrows: bool,
pub scroll_controller: Option<ScrollController>,
pub invert_scroll_wheel: bool,
}Expand description
Properties for the ScrollView component.
Fields§
§width: StringWidth of the ScrollView container. Default to fill.
height: StringHeight of the ScrollView container. Default to fill.
padding: StringPadding of the ScrollView container.
spacing: StringSpacing for the ScrollView container.
scrollbar_theme: Option<ScrollBarThemeWith>Theme override for the scrollbars.
children: Option<VNode>Inner children for the ScrollView.
direction: StringDirection of the ScrollView, vertical or horizontal.
show_scrollbar: boolShow the scrollbar, visible by default.
scroll_with_arrows: boolEnable scrolling with arrow keys.
scroll_controller: Option<ScrollController>Custom Scroll Controller for the ScrollView.
invert_scroll_wheel: boolIf false (default), wheel scroll with no shift will scroll vertically no matter the direction.
If true, wheel scroll with no shift will scroll horizontally.
Implementations§
source§impl ScrollViewProps
impl ScrollViewProps
sourcepub fn builder() -> ScrollViewPropsBuilder<((), (), (), (), (), (), (), (), (), (), ())>
pub fn builder() -> ScrollViewPropsBuilder<((), (), (), (), (), (), (), (), (), (), ())>
Create a builder for building ScrollViewProps.
On the builder, call .width(...)(optional), .height(...)(optional), .padding(...)(optional), .spacing(...)(optional), .scrollbar_theme(...)(optional), .children(...)(optional), .direction(...)(optional), .show_scrollbar(...)(optional), .scroll_with_arrows(...)(optional), .scroll_controller(...)(optional), .invert_scroll_wheel(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of ScrollViewProps.
Trait Implementations§
source§impl Clone for ScrollViewProps
impl Clone for ScrollViewProps
source§fn clone(&self) -> ScrollViewProps
fn clone(&self) -> ScrollViewProps
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl PartialEq for ScrollViewProps
impl PartialEq for ScrollViewProps
source§fn eq(&self, other: &ScrollViewProps) -> bool
fn eq(&self, other: &ScrollViewProps) -> bool
self and other values to be equal, and is used
by ==.source§impl Properties for ScrollViewPropswhere
ScrollViewProps: Clone,
impl Properties for ScrollViewPropswhere
ScrollViewProps: Clone,
§type Builder = ScrollViewPropsBuilder<((), (), (), (), (), (), (), (), (), (), ())>
type Builder = ScrollViewPropsBuilder<((), (), (), (), (), (), (), (), (), (), ())>
source§fn builder() -> <ScrollViewProps as Properties>::Builder
fn builder() -> <ScrollViewProps as Properties>::Builder
source§fn memoize(&mut self, new: &ScrollViewProps) -> bool
fn memoize(&mut self, new: &ScrollViewProps) -> bool
§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str,
) -> VComponentwhere
M: 'static,
impl StructuralPartialEq for ScrollViewProps
Auto Trait Implementations§
impl !Freeze for ScrollViewProps
impl !RefUnwindSafe for ScrollViewProps
impl !Send for ScrollViewProps
impl !Sync for ScrollViewProps
impl Unpin for ScrollViewProps
impl !UnwindSafe for ScrollViewProps
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more